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Lexus 2 (x68000 game)
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Author:  Ryo-Cokey [ April 16th, 2007, 4:54 am ]
Post subject:  Lexus 2 (x68000 game)

Another game with a message I can't quite decipher. This one appears to be a sound error, but the game won't start with the sound:

http://pc98.acheronx.com/other/error.png

If you wish to experiment yourself, you can acquire the game here:

http://pc98.acheronx.com/other/lexus2.rar

Author:  Danjuro [ April 17th, 2007, 1:26 am ]
Post subject: 

Hello Ryo, the link to the picture you posted appears to be bogus. Could you post it again?

Author:  Ryo-Cokey [ April 17th, 2007, 4:15 am ]
Post subject: 

Fixed now... was a case sensitivity issue.

Author:  Danjuro [ April 17th, 2007, 9:58 am ]
Post subject: 

If that was a Mac error, I'd say you need to change your hardware because it is broken, but in this case... I tried the game, I got a slightly different error message variation, but as cryptic as this one. Sorry for being no help at all.

Author:  cdoty [ June 23rd, 2007, 7:38 am ]
Post subject:  Re: Lexus 2 (x68000 game)

Ryo-Cokey wrote:
Another game with a message I can't quite decipher. This one appears to be a sound error, but the game won't start with the sound:


Many X68000 games loada sound driver. Is this missing or corrupted on the disk?

Author:  gradius3 [ April 29th, 2021, 8:57 pm ]
Post subject:  Re: Lexus 2 (x68000 game)

Wanted to try this one out, but some strange sound issue error occurs after the title screen. Can't get the game to start (I tried dim and hdm files). This one looks very interesting as it has a high quality title screen as well as a nice babe. 8)

Image

And this page states it's a "shooting puzzle game":

https://www.suruga-ya.jp/kaitori_detail/187004942

Anyone knows something about this game, has a screenshot or knows a way to play this via emulator? Any help appreciated! :D

Author:  Ryo-Cokey [ September 18th, 2021, 2:37 pm ]
Post subject:  Re: Lexus 2 (x68000 game)

Still no luck with this. Closest I got was reaching the title screen in XM6-G, then save stating it, clearing the SRAM data, and proceeding. That keeps it from crashing, but it still hangs shortly after that.

I think we can rule out disk corruption, unless it was during the initial rip, the DIM/HDM format doesn't allow for storing anything but raw data.

I haven't successfully run px68k-libretro, maybe that emulator would work.

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