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Help Running Tape Games on Sharp X1 Emulator
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Author:  Crono Maniac [ May 7th, 2014, 4:40 am ]
Post subject:  Help Running Tape Games on Sharp X1 Emulator

So! I read this article a while ago and really got it into my head that I wanted to play Kagirinaki Tatakai. However, try as I might (and I've tried for hours), I can't for the life of me figure out how to run it.

From what I can tell it's a tape-only game (unlike Brain Breaker, which I can run), and I can't figure out how to run tape games on the XMillenium emulator.

I've gotten this far using TAP2DSK.2D:

Image
Image

After which it just runs a black screen.

I've also tried running the tape from the basic prompt, but I don't know what commands to use. I'm very much a retro Japanese computing newbie, so any help would be much appreciated -- this has been in the back of my mind for over a year now, and I'd love to get some closure.

Author:  Anna_Wu [ May 7th, 2014, 8:10 am ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

Your post confuses me.
Why do you use the disk image called "TAP2DSK.2D"?

If you use the X millennium T-tune emulator you can load the Kagirinaki Tatakai tape image (*.tap) directly.
That means it is bootable because it contains a "*.Bin" (IPL) file.

Try the Xmil106RS T-tune v1.90
http://www. geocities.jp/xmil106/Xmil106RS.zip
(Copy/Paste, remove the space)

Be careful with the tape image, it can be easily modified.
Make first a backup of the original tape image.
I suggest to enable the "Protect" function before you open the tape image.
If the emulator is not able to load the tape image, it can be the tape is not on the start position.
CMD > REW to rewind the tape.

Otherwise for HuBASIC files:

LOAD"(file name - always case sensitive)"
RUN

RUN"(file name - always case sensitive)"

RUN"(file name - always case sensitive)",r

LOAD"(file name - always case sensitive)"
RUN"",r

LOAD"(file name - always case sensitive)",r
RUN

Example for the Sharp-HuBasic CZ-8CB01 Disk image + Hover Attack.tap Cassette image:
Type the command "FILES" to see the the content.
LOAD"Hover Attack.Bas"
RUN

Author:  Crono Maniac [ May 7th, 2014, 7:16 pm ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

Thanks a ton for your quick reply, and for taking the time to answer my question so thoroughly! I'm using that specific emulator now, and I've gotten almost all the way through the process.

I managed to get Hover Attack and a few other .TAP games running, like Barricade and Pac-Man.

Image

However it seems like there's a problem with the majority of the games in the set that prevents me from running them, including Kagirinaki Tatakai. They all spit out this error: "Bad File Mode".

Image

Is there a utility for renaming .tap files? Is changing their internal file names to .Bas all I have to do, or is there something else? Again, thanks for taking the time to reply.

Author:  Anna_Wu [ May 7th, 2014, 8:29 pm ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

No, you can not rename or change the extension!
.Bas is a HuBASIC file and not a .Bin Binary file.
Some games are written in machine code and you need to use the monitor (MON) and not the Basic mode.
As i wrote, for the game "Kagirinaki Tatakai" you don't need HuBASIC and whose commands.
The emulator will find and load the IPL automatically.

Kagirinaki Tatakai
1.) Start the emulator
2.) Open the *.TAP file
3.) The emulator will find and load the IPL automatically

That's all
No need to use a additional command to load and run the game.

The same is true for Thunder Force.tap and some other tape games in machine code.

PS: You can disable the Scanline. Other > SkipLine (uncheck mark)

Author:  Crono Maniac [ May 8th, 2014, 3:26 am ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

Ooooh that makes a lot of sense! Okay, here's the default screen without any disc inserted:

Image

Is there as specific way to access MON mode? Because right now, even if I load a .TAP file, it just says not found. I'm currently opening the .TAP file from this menu:

Image

What exactly do I do to get the machine to load the .TAP file automatically? (I've also rewound the .TAP image, and pressing the play icon for the cassette doesn't seem to do anything.)

(Ah, and I disabled scanline just now.)

Thanks for your patience! I really appreciate this!

Author:  Anna_Wu [ May 8th, 2014, 5:11 am ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

First screenshot :

It seems, the IPL ROM called iplrom.x1 or iplrom.x1t is missing in the root of your emulator folder.
User setting:
IPL-ROM > X1 (iplrom.x1 4K needed)
IPL-ROM > turbo (iplrom.x1t 32K needed) = default setting
IPL-ROM > turboZ (iplrom.x1t 32K needed)

Author:  Crono Maniac [ May 8th, 2014, 6:10 am ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

That did it! Thanks so much for taking the time to help!

Image

And it actually is really fun! Hooray!

EDIT:

Woah, I'm really good at this game! The guy who wrote this article only got to 300m, and I'm at 369 after only a day. I might actually reach the ending (at 600m)!

Image

Author:  famicomical [ March 30th, 2018, 6:43 am ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

Sorry for the necro, but is it possible to run a tape formatted binary from floppy? How can i create a disk that automatically boots to the game
(so not TAP2DSK)

Author:  Anna_Wu [ April 8th, 2018, 1:15 pm ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

famicomical wrote:
Sorry for the necro, but is it possible to run a tape formatted binary from floppy? How can i create a disk that automatically boots to the game
(so not TAP2DSK)


Example:
Jodan DOS 1.1.d88
Galaxian.tap

JODAN-DOS can convert the non protected files to disk or tape. (64KB full support)
When the file is simple one

Please look at the attachment picture.
When you use the SAVE command, save the program to disk. (replace the "Found" to "SAVE" and press RETURN)

LOAD "file name" ... load the file from floppy disk
CLOAD ... load the file from cassette tape
SAVE "file name", stadr, endadr, exadr ... save the file to floppy disk
CSAVE "filename", stadr, endadr, exadr ... save the file to cassette tape

The floppy disk is not bootable.

Use the X1DiskExplorer (http://www.geocities.co.jp/ceeezet/index.html)
Tool [ツール(T)] > Option [オプション(O)]
Choose the binary file
Specify the selected file as the IPL startup program
[IPL起動プログラムに指定]

The floppy disk is now bootable.

Image
Image

Author:  famicomical [ April 15th, 2018, 10:15 pm ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

Thanks for the information Anna.

I was also able to do it using X1SAVE from here http://www.geocities.co.jp/SiliconValley-SanJose/3949/

I just extracted the binary from the tape, used X1FORMAT and X1SAVE to write the binary to a disk image. I was also able to make the disk bootable using one of those programs but I forgot which one.

Here's the result (attached)
Note: the original tap is available for free on the creator's website
http://tulip-house.ddo.jp/digital/ilevan/index.html

Attachments:
ilevan.zip [37.16 KiB]
Downloaded 249 times

Author:  BabaJeanmel [ May 12th, 2018, 12:37 pm ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

How did you extracted the binary from the .tap file ? I tried to use "tapload" for the hudson game "star stream", but no success.

If I try to use the Jodan DOS procedure, I just get a corrupted binary.

Thanks in advance !

Author:  Anna_Wu [ May 13th, 2018, 11:25 am ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

BabaJeanmel wrote:
How did you extracted the binary from the .tap file ? I tried to use "tapload" for the hudson game "star stream", but no success.

If I try to use the Jodan DOS procedure, I just get a corrupted binary.

Thanks in advance !


JODAN-DOS can not convert Star Stream successful.
The copy protection is different opposite to the traditional protection (Hudson Soft).

Author:  BabaJeanmel [ May 14th, 2018, 6:34 pm ]
Post subject:  Re: Help Running Tape Games on Sharp X1 Emulator

OK, thanks for the answer :D This particular protection must be the reason the game does not load on XMillenium, I guess...

Is there any way to bypass it ? Otherwise I guess I'll stick to eX1 for this one.

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