Couple of new things. New version for SL9821 (v0.2.1.1) available, pretty small update.
Changelog (JP):
- シェーダの作り直し、演算誤差で画像が乱れる問題の修正
- また、DirectX9.0対応GPU向けのシェーダプログラムを追加してありますが残念ながらパフォーマンスは期待できません
- サウンド出力のないPCでもエミュレータが起動できるように修正
- ハードウェア割り込み処理の変更(机上で改善した方がいいと思ったため修正したので変更による効果は不明)
Changelog (EN):
- Rebuilt shaders, this fixes some image tearing due to calculation errors
- Also, new shader code for GPUs that support DirectX 9.0 has been added, but the performance isn't that great unfortunately
- Fixed a bug where computers without sound output couldn't start the emulator
- Modified hardware interrupt processing (the effectiveness of this change is unknown, though on paper it should be an improvement)
I also shot satotomi a short email about some of the success and things we've managed to do with SL9821 despite not having the correct BIOS roms and everything, and he replied saying he was more than open to hearing any bug reports we may have despite that. So if there's anything specific and reproducible, bug-wise, that you want to let him know about feel free to shoot him an email (in Japanese).
Also, I've found and been in contact with a developer of a newer disk image editor program called ND, which has just recently added native SL9821 support. It's a pretty good and somewhat modern feeling editor, supports a bunch of formats but mainly I'm mentioning it here due to the latest update adding SLH support.
http://euee.web.fc2.com/tool/nd.html