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Neo Kobe collections available at Internet Archive http://fullmotionvideo.free.fr/phpBB3/viewtopic.php?f=1&t=1621 |
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Author: | Lurky [ August 29th, 2017, 11:38 pm ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
We have entered a new era of ROM availability. Thank you, kobushi. |
Author: | brolly [ September 2nd, 2017, 3:23 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
You really made it, congratulations and thanks again for all the effort you put in these sets, amazing work. Regarding the doujin/freeware stuff I think it would be nice if you could at least tag the games in a way that's easy to detect what's commercial and what's not. Perhaps use a tag like (Unl) in the game's file or folder name (or (Homebrew), (Doujin), etc.), since you already put all the work into splitting commercial games from the rest I think it would be a waste not to make use of that information. Or if you don't want to pollute the file/folder names maybe use different top level folders for Commercial, Doujin, Homebrew, etc. |
Author: | kobushi [ September 9th, 2017, 2:01 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
First PC98 doujin update is now live. https://mega.nz/#F!jIgkXQDY!hE3FQNWl77DkzKErGdz35g This organization is not necessarily final, but for now the new stuff will be added to a [Doujin & Homebrew] folder. This update includes most of the old Dante98 RPG Maker games. These are organized into folders according to where they originally appeared, such as the ASCII contests, the LOGiN Sofcom disk magazine, or the Internet Contest Park. For example, Corpse Party can be found in the Dai-2-kai ASCII Entertainment Software Contest folder. |
Author: | caius [ September 13th, 2017, 9:28 pm ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
Brilliant job as always, Kobushi.Are you able to find two games from Mindware software house?They are Mr Do! and Jump Bug.They have been released for PC-98 but I'm unable to find them. |
Author: | kobushi [ September 16th, 2017, 3:08 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
PC-9801 doujin update. https://mega.nz/#F!jIgkXQDY!hE3FQNWl77DkzKErGdz35g New folders: Asou Milk Circle Unyou Cluster Gear CMS Planning CO2-Pro Country Farm Crystal Soft CSW Dai-6 Kikakushitsu Daimanji, Gakushu-juku Daisuke & DDT Soft Datenshi Digital Artplan Elemental Soft Excel Soft Explorer F.88 Fairinasa Fairyland Fang Favorite Kikaku Fenrir FMP G-Limited Game Koubou Q GGG Soft Go-Iken Muyou! Gold Cats Gra-Pro LL Palance, 3.5 Inch Dou Naoko Motohashi Rouran Software Shisou Kyouiku Dantai Watermelon caius wrote: Are you able to find two games from Mindware software house?They are Mr Do! and Jump Bug.They have been released for PC-98 but I'm unable to find them. Unfortunately I haven't found those either. |
Author: | --Eiesoldar-- [ September 25th, 2017, 3:02 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
Previously I reported about broken Beast 2 and Hoshi no Suna Monogatari 2 images, now I got the similar problem again. Beat Vice is actually on 4 floppies and asks you to insert 4th one (screenshot #1) when you complete 1st character's storyline. It's weird no one ever noticed this loss since the initial PC98 TOSEC was made. At the same time somehow all files on HDI are available, BUT the game freezes right before the last (?) mission (screenshot #2). Or perhaps Beat Vice indeed ends on such a cliffhanger and everything is how it should be... Here's the savestate for NP21TH right after the boss, after that goes a cutscene that freezes the game |
Author: | al32gabby [ September 25th, 2017, 8:43 pm ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
The original game box contains five floppy disks. Both in 5.2 inches and in 3.5 inch floppy diskettes. It's strange that there are three diskettes on the game box. In this blog, a person also has three floppy disks. http://www.kaitori.asia/blog/?p=10213 |
Author: | kobushi [ September 25th, 2017, 11:57 pm ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
The Beat Vice package only contains 3 disks (Master disk, Disk 2, Disk 3). Disk 1 and 4 are created by the floppy install process. Try this: https://www.mediafire.com/file/kkqbpev5 ... 20test.zip I'm not sure why the HDI version is freezing on you, Eiesoldar. Maybe an emulation issue? BTW np2 save states are not really tradeable, because they break whenever the emulator configuration changes. Does the game crash in other emulators too? |
Author: | --Eiesoldar-- [ September 26th, 2017, 2:46 pm ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
Oh, thanks, that 5 floppy version works fine (using same emulator, NPTH, with the same config), just that last disk I needed. This time Beat Vice didn't freeze in abovementioned cutscene, so maybe I'll complete it now... Quote: Maybe an emulation issue? BTW np2 save states are not really tradeable, because they break whenever the emulator configuration changes. Strangely, I encountered breaking savestates only in FM Towns' Unz, but not in Neko Project (perhaps because it doesn't block HDI during the game like Anex does...).Thought of using Anex, but it doesn't work good with Beat Vice, especially with its controls... Update. 5 floppy version completed. Perhaps it's really smth wrong with HDI. I'll upload (in-game) save, just in case. Load slot 3, then choose 2nd last option, complete the stage and watch tht scene that froze the game on my emulator. |
Author: | kobushi [ September 27th, 2017, 12:08 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
Thanks for verifying that the floppy disk version is completeable. The HDI was created from the same disks, so it should work in theory... Actually the HDI freeze appears to be a bug in the game code. When you reach that cutscene, the game tries to access data on the B drive instead of the hard disk. If you insert Disk 4 while the cutscene is playing, it doesn't freeze. I made another hdi with the disk4 data set to B: via subst. The cutscene doesn't freeze anymore, but I haven't verified the game all the way to the end. I also made a save in the last slot immediately after the cutscene. https://www.mediafire.com/file/1ksle8jj ... 0test2.zip Edit: modified hdi is confirmed to be beatable. In the next update, I will add the new hdi and the pre-made disks 1 and 4 from above to the set. |
Author: | ZeroXXX [ September 28th, 2017, 2:50 pm ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
The stored file seems to be based on the image file I created from copy disk more than 10 years ago. Upload the re-dumped thing from the product disk. http://www.mediafire.com/file/v60q53wn7 ... d88%5D.zip http://www.mediafire.com/file/1h5nsu7ne ... d88%5D.zip |
Author: | kobushi [ September 29th, 2017, 12:41 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
ZeroXXX wrote: The stored file seems to be based on the image file I created from copy disk more than 10 years ago. Upload the re-dumped thing from the product disk. http://www.mediafire.com/file/v60q53wn7 ... d88%5D.zip http://www.mediafire.com/file/1h5nsu7ne ... d88%5D.zip Thank you very much. I'll add these to the set. |
Author: | kobushi [ September 30th, 2017, 5:16 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
PC-9801 update. https://mega.nz/#F!jIgkXQDY!hE3FQNWl77DkzKErGdz35g Updated folders: Arkham Products\ Fuga System\Beat Vice Starcraft\Might and Magic Book Two New folders (doujin): Hell++ Hi-C Software Hirox Hitsuzi Associates Hobby Land Soft Hoehoe Club Honwaka Soft IGI Limited Initialize Jiga Jibaku Jushoku Soft Kanzaki Syncetic Laboratory Kassy Kauda Project Kazuro Morita Kelopppie Kenix Soft Kerazou Kinshin Gakuen Koufuku Soft Kuni Soft Lime Green LL Palace Low Level Software Lab Low Tech Team M's Brand Maimai Malice House Marionet Megami Kourin Midnight Theater M.I.N Minto Club Misono Soft Mizuki-chan Club Moguraya Soft Monogusa Kobo Mora Soft Morisuke Mushroom Nacht Jager Nampurrow Neko no Kessha (Cat's Organization) Nekomimi Soft nekoMiMi Nekono Soft Nemo New York Spirits Nonchan Soft Onion Soft OPC Soft Ora Soft Overture P Shoukai Softwares Pasoket Pastel House Pastel-Line POP Software Princess Crown Project Sobatama-W Proper Psy-Force-Project Puni Puni Daiou & Studio Die in Scene Pussy Cat Rosei-Soft The folder structure for the doujin games has also been flattened for simplicity. |
Author: | ZeroXXX [ September 30th, 2017, 12:33 pm ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
[BPS] The Black Onyx dumped from product disk. (2DD 3.5) 01_GAME_DISK.d88 Can't boot. I think emulator issue. 01_GAME_DISK_fix for emulator.d88 Exchange of sector position in image file. Cylinder: 0 Head:0 R:221 N:3 (ID only) Cylinder: 0 Head:0 R: 1 N:1 256Byte/Sector to Cylinder: 0 Head:0 R: 1 N:1 256Byte/Sector Cylinder: 0 Head:0 R:221 N:3 (ID only) Can boot np21, but can't boot np2 and T98-Next. BASIC error message Illegal function call in 80 https://www.mediafire.com/file/jwo17xd8v955o6r |
Author: | kobushi [ October 3rd, 2017, 6:59 am ] |
Post subject: | Re: Neo Kobe collections available at Internet Archive |
Thank you ZeroXXX! This is v4.4, which is great because the other copy we had was only v4.1. Here's a Character disk if anyone needs it. https://www.mediafire.com/file/n9ja25m1maqaf4w |
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